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## de.grogra.imp3d.glsl.material
Class MaterialCollection

    java.lang.Object
      de.grogra.imp3d.glsl.material.MaterialCollection

    public class MaterialCollection

extends java.lang.Object

Interface for all GLSLShaders. Activates / compiles and deletes shaderprograms. Holds a list of all GLSLShaders.

Author:
  Konni Hartmann

Constructor Summary
`MaterialCollection()`

Method Summary
`static GLSLManagedShader` | `getGLSLManagedObject(java.lang.Object inp)`
`static void` | `initMap()`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### MaterialCollection

    public MaterialCollection()

Method Detail

### getGLSLManagedObject

    public static GLSLManagedShader getGLSLManagedObject(java.lang.Object inp)

### initMap

    public static void initMap()

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