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## de.grogra.ray.debug3d
Interface Debug3dImpl

All Known Implementing Classes:
  Debug3dVRMLImpl

    public interface Debug3dImpl

Method Summary
`void` | `clear()`
`void` | `flush()`
`void` | `logCamera(RTCamera camera)`
`void` | `logDirectLightRay(Ray ray)`
`void` | `logFiniteRay(Ray ray, float scale, float weight)`
`void` | `logInfiniteRay(Ray ray, float weight)`
`void` | `logNormal(Tuple3f point, Tuple3f direction)`
`void` | `logScene(RTScene scene)`

Method Detail

### clear

    void clear()

### flush

    void flush()

### logCamera

    void logCamera(RTCamera camera)

### logDirectLightRay

    void logDirectLightRay(Ray ray)

### logFiniteRay

    void logFiniteRay(Ray ray,
                      float scale,
                      float weight)

### logInfiniteRay

    void logInfiniteRay(Ray ray,
                        float weight)

### logNormal

    void logNormal(Tuple3f point,
                   Tuple3f direction)

### logScene

    void logScene(RTScene scene)

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