Overview | Package | Class | Tree | Index | Help
PREV CLASS NEXT CLASS | FRAMES NO FRAMES
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD

## de.grogra.imp3d.glsl.material.channel
Class GLSLComponentTransform

    java.lang.Object
      de.grogra.imp3d.glsl.material.channel.GLSLTransform3D
          de.grogra.imp3d.glsl.material.channel.GLSLTMatrix4d
              de.grogra.imp3d.glsl.material.channel.GLSLComponentTransform

    public class GLSLComponentTransform

extends GLSLTMatrix4d

Constructor Summary
`GLSLComponentTransform()`

Method Summary
`java.lang.Class` | `instanceFor()`
`Result` | `process(Result input, Transform3D fkt, ShaderConfiguration sc)`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### GLSLComponentTransform

    public GLSLComponentTransform()

Method Detail

### instanceFor

    public java.lang.Class instanceFor()

  Overrides:
    `instanceFor` in class `GLSLTMatrix4d`

### process

    public Result process(Result input,
                          Transform3D fkt,
                          ShaderConfiguration sc)

  Overrides:
    `process` in class `GLSLTMatrix4d`

Overview | Package | Class | Tree | Index | Help
PREV CLASS NEXT CLASS | FRAMES NO FRAMES
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD