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## Package de.grogra.imp3d.glsl.light.shadow

Class Summary
GLSLDirectionalLightShadow | Implementation of the directional light type.
GLSLPointLightShadow | Implementation of the point light type.
GLSLShadowCube | Implements a textureCube to be used in point light shadow generation and rendering.
GLSLShadowMap | This class is the base for all shadowmaps.
GLSLShadowParallel |
GLSLShadowPerspective |
GLSLSkyLightShadow | Implementation of the directional light type.
GLSLSpotLightShadow | Implementation of the spot light type.
ShadowLightCollection | Interface for all GLSLLightShaders.
ShadowMapCollection | This class is both a collection of shadow-map-prototypes and a cache for instances of shadow-maps referenced by Light Objects.
SunSkyMock |

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