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## de.grogra.imp3d.glsl.utility
Class GLSLQueuedFloatTexture

    java.lang.Object
      de.grogra.imp3d.glsl.utility.GLSLTexture
          de.grogra.imp3d.glsl.utility.GLSLQueuedTexture
              de.grogra.imp3d.glsl.utility.GLSLQueuedFloatTexture

All Implemented Interfaces:
  GLSLOpenGLObject

    public class GLSLQueuedFloatTexture

extends GLSLQueuedTexture

Field Summary

Fields inherited from class de.grogra.imp3d.glsl.utility.GLSLTexture
`height, index, internalFormat, texType, type, width`

Constructor Summary
`GLSLQueuedFloatTexture()`

Method Summary
`int` | `getIndex(javax.media.opengl.GL gl)`
`void` | `setData(int width, int height, float[] data)`

Methods inherited from class de.grogra.imp3d.glsl.utility.GLSLTexture
`bindTo, cleanup, delete, estimateSizeInByte, getHeight, getIndex, getTexType, getType, getWidth`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### GLSLQueuedFloatTexture

    public GLSLQueuedFloatTexture()

Method Detail

### getIndex

    public int getIndex(javax.media.opengl.GL gl)

  Overrides:
    `getIndex` in class `GLSLQueuedTexture`
  Returns:
    the index

### setData

    public void setData(int width,
                        int height,
                        float[] data)

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