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## de.grogra.imp3d.glsl.material.channel
Class GLSLCarpenter

    java.lang.Object
      de.grogra.imp3d.glsl.material.channel.GLSLChannelMap
          de.grogra.imp3d.glsl.material.channel.GLSLChannelMapNode
              de.grogra.imp3d.glsl.material.channel.GLSLSyntheticTexture
                  de.grogra.imp3d.glsl.material.channel.GLSLCarpenter

    public class GLSLCarpenter

extends GLSLSyntheticTexture

Trigger class. Used to enable Carpenter shader. All used functionalities reside in superclass.

Author:
  Konni Hartmann
See Also:
  `GLSLSyntheticTexture`

Constructor Summary
`GLSLCarpenter()`

Method Summary
`java.lang.Class<Carpenter>` | `instanceFor()`

Methods inherited from class de.grogra.imp3d.glsl.material.channel.GLSLSyntheticTexture
`generate`

Methods inherited from class de.grogra.imp3d.glsl.material.channel.GLSLChannelMap
`generateResult, generateResult, generateResultWithChannelDefault, getGLSLObject, getMaxResultType, initMap, mayDiscard`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### GLSLCarpenter

    public GLSLCarpenter()

Method Detail

### instanceFor

    public java.lang.Class<Carpenter> instanceFor()

  Specified by:
    `instanceFor` in class `GLSLChannelMap`

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