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## de.grogra.imp3d.glsl.material.channel
Class GLSLVolumeChecker

    java.lang.Object
      de.grogra.imp3d.glsl.material.channel.GLSLChannelMap
          de.grogra.imp3d.glsl.material.channel.GLSLChannelMapNode
              de.grogra.imp3d.glsl.material.channel.GLSLVolumeChecker

    public class GLSLVolumeChecker

extends GLSLChannelMapNode

Implementation of Shader: VolumeChecker

Author:
  Konni Hartmann

Constructor Summary
`GLSLVolumeChecker()`

Method Summary
`Result` | `generate(ChannelMap data, MaterialConfiguration sc, GLSLChannelMap inputChannnel, int requestedChannel)` This should be used instead of the other one
`java.lang.Class` | `instanceFor()`

Methods inherited from class de.grogra.imp3d.glsl.material.channel.GLSLChannelMap
`generateResult, generateResult, generateResultWithChannelDefault, getGLSLObject, getMaxResultType, initMap, mayDiscard`

Methods inherited from class java.lang.Object
`clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait`

Constructor Detail

### GLSLVolumeChecker

    public GLSLVolumeChecker()

Method Detail

### generate

    public Result generate(ChannelMap data,
                           MaterialConfiguration sc,
                           GLSLChannelMap inputChannnel,
                           int requestedChannel)

  Description copied from class: `GLSLChannelMap`
  This should be used instead of the other one

  Specified by:
    `generate` in class `GLSLChannelMap`
  Returns:

### instanceFor

    public java.lang.Class instanceFor()

  Specified by:
    `instanceFor` in class `GLSLChannelMap`

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